What Really Matters
I do get depressed occaisonally, though for me it's more of an inconvenience than a debilitating condition. And lately I've been sick too. When I get in an extended down mood, it doesn't stop me doing art, but my focus changes. Instead of feeling enthusiastic and energetic and having to pick between a bunch of different ideas, it's more of a struggle to find any idea at all that I want to work on. Usually I just sit down and draw whatever. I often get something I think is pretty decent. It's not a good time for working on big projects, but at least I can work.
Labels: microdungeon
6 Comments:
What a funny (and sad) picture. I picture myself putting a quarter in to use the viewer but my time runs out before I can focus on 'what really matters."
As far as the rest, I hear you.
March 31, 2011 at 12:03 PM
Check your email inbox. I dropped a little surprise in there for you.
March 31, 2011 at 9:15 PM
long time RSS lurker, fisrt time commenter: More and more I come to see these dungeons as a form of art, something to enjoy for its own sake and not just for its game benefits.
I really like this one, it delivers.
March 31, 2011 at 9:18 PM
One of your best ones yet, Tony. Excellent work.
April 1, 2011 at 6:13 AM
Thanks everyone, I really appreciate your comments! Yes, Limpey I feel that way pretty often too! Fortunately I have a wife and daughter who continually remind me what really matters... doing the dishes!
April 1, 2011 at 10:45 PM
I know the feeling - I imagine a dungeon of multiple levels, and on every level you find out the gold is another level down, but the truth is the treasure is not in the dungeon at all, and it's not gold, but I'm so busy trying to get to the next level I forget to take a look through the viewer.
April 11, 2011 at 11:51 AM
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