Back from GPNW and Fully Recovered!
Vacation, work, and Go Play NW conspired to keep me from my dungeons for a couple weeks, but I'm back now.
Go Play NW was a real blast. I'll probably post a lengthlier writeup some time in the near future. Microdungeons figured large in my convention. I brought three microdungeon adventures with me to GPNW and got to run all of them using Apocalypse D&D. Plus the generous Sage offered to take one of them and run it for a couple of groups as well. That was a pretty amazing experience.
Apocalypse D&D fared very well at GPNW, despite the fact that Apoc D&D wizards are crazy. After each game I gathered up the pre-gens and handed them off to the next group to keep playing. The mage got to fifth level and blew up most of his buddies in a nasty fireball mishap. The Dwarven fighter went evil and ran off with a professional vampire slayer, while the theif was turned into a lesser wraith by one of the bad guys and later ran off with a risen saint to start a new undead religion.
I also got to run some Poison'd and played in a spectacular game of Fiasco and Brandon A's Minions hack for Apocalypse World. What a great con!