Thursday, September 9, 2010

PAX Wraup

So I went to PAX! Actually, just PAX Friday. One day is definitely not enough for a convention of PAX's scale. I had just enough time to do a reasonably thorough sweep of the convention floor and play some games before going home to crash into bed.

Dungeon World was the highlight for me. John Harper ran a foray into a sunken temple for me, Brandon, Will, and Craig. The Dungeon World rules are really coming together! It's a hack of Apocalypse World and D&D by Adam and Sage with moves from my own Apocalypse D&D project. I also got a demo of Dresden Files in with Ogre. Thanks Ogre!

Some of the stuff I saw on the Floor:
  • Torchlight 2 looks encouraging

  • End of Nations could be great. I hope the developers have played and learned from Shatered Galaxy.
  • And I bought Hegemony: Philip of Macedon on the spot. So far it lives up to the promise. It's like Empire: Total War, but with the focus on good grand campaign play. Tactical combat takes a back seat, but still presents enough options to be interesting.

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Thursday, September 2, 2010

Getting Ready for PAX

It was about Wednesday morning when I realized this is PAX week! I'm only going for Friday, but I still have a lot to do to get prepped.

Sage LaTorra (of Dungeon World fame) has corralled some indie RPG fans to run stuff at PAX. We'll all be hanging out in room 304. If you come by and ask, I'll give you a microdungeon. I'm bringing Apocalypse D&D/Dungeon World and Apocalypse World. I may also bring a giant pad of paper in case anyone wants to play supersize How to Host a Dungeon. Apocalypse World, How to Host a Dungeon, and a bunch of other awesome RPGs will also be available at the Dreaming Booth, #1440.

See you at PAX!

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